Trip Planner: Gothenburg, Sweden

[Developer & Designer]

An exploratory project, integrating JavaScript libraries and APIs for a functional trip planning site for Gothenburg, Sweden. It features a real-time weather app, an interactive map, a supply list that utilizes local storage to help users prepare for their visit, and more. The project demonstrates a mastery of web technologies to create a practical, user-centered planning tool for traveling.

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Digital Metabolism Test

[Developer & Designer]

A web-based interactive quiz interpreting key ideas from Amanda Starling Gould's research in digital environmental media studies into an engaging experience. It encourages users to consider the environmental and psychological effects of their digital habits while exploring how data and ethics intersect online.

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Moment / Portal

[Developer & Designer]

This experimental website reimagines how digital environments can foster new relationships with time beyond extraction and commodification. Inspired by Jenny Odell's Saving Time, the project features four interactive "portals"—augment, release, nurture, and resonance—each offering different temporal experience. Designed for students, educators, and those interested in alternative digital futures, it contributes to a culture of generating and deepening time rather than consuming it.

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Mountain Communities of the World

[Developer & Designer]

An educational website highlighting the diverse cultures, challenges, and resilience of mountain communities worldwide. Through interactive elements, it serves as both a learning resource for educators and students and an advocacy tool to raise awareness about indigenous mountain populations. The project connects users to organizations like the International Work Group for Indigenous Affairs (IWGIA) for deeper engagement and further reading.

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